ECE 2524

Introduction to Unix for Engineers

Review of Descendo Game

Usage

“The README file was simple and all I had to do was run it in Visual Studio after downloading and unzipping it and it was ready to go.”

Style

“The code was clear and concise. There were some parts where I would have implemented differently for efficiency but overall the coding was well written. I also really liked how the animation module was included to include the weapon swinging animation for some nice style points. Finally, I like the variety of different classes you can choose to be, but I think the Master Darren Maczka class is a little too overpowered and may be due for a nerf ;)” ##Philosophy

“I think Dennis Ritchie would be very proud of this game, this project was very unixy :^).”

“The project followed the KISS method of simplicity where the code’s logic was very easy to follow and comprehend. This was also the very first Text based adventure game I have played outside trial testing mine and I was extremely impressed.

A few more improvements I could think of would be using attack animation based on chosen class rather than just a sword swing, more monsters implemented, and a experience implementation you gain from killing monsters to give more of a rpg feel to the game.